Publish an app (Step II) — Waiting, Fixing, and Planning


The 14-day waiting period is dragging on longer than I expected. Finding productive “side quests” to focus on hasn’t been easy.

Hunting Bugs

During the wait, I found a few minor issues… and one major one: February apparently had 32 days in my app. I fixed the algorithm, but decided not to push the update to Google Play just yet. I didn’t want to risk having to restart the entire 14-day tester period. I’ll wait until the official release to roll out all hotfixes collected during testing.

Planning Ahead

With some free mental space, I’ve been sketching the next steps for Fitness Hub and giving this website a more personal, polished UX. My planning falls into three main areas:

  • <!> Market Validation: Before monetizing, I need to confirm there’s real demand and better understand my users. Ideas: surveys, direct feedback, and usage analytics tools.
  • <!> User Growth Strategy: Without ads, organic growth is essential. Potential tactics: ASO (App Store Optimization), a landing page and blog, community marketing, and referral systems.
  • <!> Monetization Strategy: Since the app will launch free, the transition to paid features should feel natural. Possible options: selling workout plans and diets (one-time or subscription), exclusive drops for fitness apparel, AI-powered coaching (monthly subscription), and real personal training services (monthly subscription).

The Roadmap

For now, the goal is simple: release a stable MVP, let people use it, and collect feedback. The next phase will be launching a small premium feature MVP, testing pricing, and gathering user insights before scaling.



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Publish an app (Step III) — When Things Fall Apart

The 14-day waiting period finally ended… with a complete failure.

Publish an app (Step I) — The 12 Testers Saga

How I finished developing Fitness Hub, created my developer account, and somehow solved